Deviant since Jan 22, 2003 | Premium Member 'til Hell freezes over
Ill, Not online much
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This post is for Canadians or people with valid Canadian visas ONLY. No exceptions, sorry. Please do not apply if you are not Canadian/Permitted to work in Canada, you will be wasting your own and the studio's time. THIS IS FULL TIME, IN STUDIO WORK, REGISTERED WITH THE GOVERNMENT FOR INSURANCE AND BENEFITS, THIS IS NOT SOMETHING YOU CAN FAKE OR GET AROUND, IT IS NOT ONLINE WORK.
That out of the way, I work as a 2D artist for this really cool studio in Montreal called Hibernum Créations. We're fairly small, but have grown from like 40 people to over 140 people in only a few months. It's a really great job. I work with lots of cool people, they treat you really well and I've had the chance to do a lot of neat things that I had never had the chance to do or try in the games industry. I wanted to give you guys a heads up that the studio is adding to it's talent pool again and are looking for some new 2D illustrators and artists to join the team!
This is not a one-off contract job. The studio is looking to hire real, full time, in-studio employees. You can find more information about the job requirements and where to apply here: www.smartrecruiters.com/Hibern…
SERIOUS PORTFOLIOS ONLY. You don't have to be a french speaker to apply, but it does help. You do not have to live in Montreal to apply, but you must be willing to move to Montreal if you get the job. Hibernum is looking to staff in-house only, no freelance or "work from home" jobs. They are not offering internships or one-off contracts. They are looking for people who want careers in games and art. Limited experience can be ok if you have the chops and portfolio to back it up.
Tips for your 'folio 1. Include background work. If you don't have any, do some. At least 3. You will be heavily judged on how useful you will be as a BG artist so don't half ass these. The industry is always in need of BG people. 2. Include more than just flat/graphic stuff. They want to know that you have style, but also that you can render. 3. Include ONLY your best work, not all of your work. When looking at your 'folio, find the worst piece in there and think to yourself "If they only saw one picture in my folio, would I be disappointed if it were this one?" Remember, you are only as good as your weakest image. 4. If you have a website with lots of stuff in it, I suggest making a new portfolio to apply for this, or any other games job that is more to the point. There are lots of free options out there like DA portfolios: portfolio.deviantart.com/ . DO NOT SEND THEM YOUR DEVIANTART GALLERY.
If you're unsure about your portfolio, either whether you think you would qualify for the work, needs some crit/editing or is appropriate for submission, please feel free to note me with the subject "PORTFOLIO CRIT" and include in the message a link to your portfolio and I would be happy to give you my thoughts. This offer is for put together portfolios only, I won't look at full DA galleries with "do you think I'm good enough?" or resumes. I am not offering personal drawing tutorials, only critique of the merit and content of portfolio itself.
Disclaimer: I am not acting as a rep for the company, nor am I in charge of HR or hiring. I am an artist in the industry who works here offering my personal free time and experience on my own accord to those without the resources to find help elsewhere. Please do not come to me looking to get hired or take my journal/comments as any sort of official statement from Hibernum.